TLAFA GENERAL RODEO RULES
THE CUT OFF TIME TO ENTER AND PAY IS 6PM ON THE DAY OF THE RODEO (OR
1 PM ON MATINEE RODEOS).
- Contestants ages are determined as of January 1st
of the current year. Proof of age will be required by copy of birth
certificate.
- All
contestants under 18 must have a release form signed by parent/guardian.
- Western
attire is required: Western hat, boots, and long-sleeved
shirt.
- The
decision of any judge, flagman or timers will be final.
- If
timer misses time, contestants will receive a re-run on a new animal, plus
any barrier penalty from first run.
- All
rough stock will be drawn for.
- Re-rides
will be given at the rodeo judges’ discretion. Re-ride may be given
when stock fails to break, stops or fouls the rider.
- If
re-ride is given, judge shall inform the contestant immediately of his/her
marking and an option of the re-ride.
- All
rough stock contestants must wear an athletic protective mouthpiece while
competing.
- A
contestant may be disqualified for not being ready to compete after three
calls.
- A
contestant may be disqualified for mistreatment of rodeo stock or
contestant’s horse.
- If a
contestant or parent/guardian helper is abusive to a judge, the judge may
disqualify the contestant.
- Hats
must be on contestant’s head when he/she enters the arena. Failing to
do so will result in a disqualification.
- Boys
and girls may compete in any and all events
- Only
judges, adult helpers on horses, and contestants in arena during an
event. Exceptions for bull fighters during rough stock events, and
adults helping contestants. No kids other than the contestant(s) on
horses during events.
- A
contestant that is being assisted/helped cannot
receive points above or placed above another contestant that is competing
on their own. The contestant receiving assistance will descend to
the bottom of the placing and will receive the remaining points.
- All
dogs must be leashed at all times during rodeo.
- Contestants
must pay entry fees prior to event (rodeo), no exceptions.
- Spacing
out contestants for events must be taken care of at the entry table and
must be noted on the entry form.
- Once
draw is completed entry fees are not refundable, unless it it’s a medical
emergency.
- No
contestants may put horses in pens until all stock is taken care of
first. Stock contractor has priority to stock pens first.
- Runs
are as you are entered.
- If
contestant is not competing or directly assisting someone who is, they
should not be in the arena and may be disqualified.
- Eligibility
of contestants is at the sole discretion of the Rodeo Chairperson.
- If a
contestant phones in and does not show up for the rodeo or scratch by 6 pm
(1pm on matinee rodeos) they will be assessed a penalty at any future
rodeo that they may choose to ride in.
BULL RIDING
- Bull
will be ridden 8 seconds.
- Time to
start when the animal’s inside front shoulder passes the plane of the
chute gate.
- Riding
is to be done with one hand with loose rope, with or without handhold.
- Touching
animal with free hand will disqualify contestant.
- Flank
ropes will be used.
- Contestant
must wear protective vest and mouthpiece.
SCORING
Marking the ride according to how much the contestant is in
control.
Score is 1-25 on both bucking animal and contestant.
STEER RIDING
- Steer
will be ridden 6 seconds
- Time
to start when the animals inside front shoulder passes the plane of the
chute gate.
- Riding
is to be done with one hand with loose rope, with or without handhold.
- Time
will stop if contestant touches him/herself or animal with free hand.
- Contestant
must wear protective vest and mouthpiece.
SCORING
Mark the ride according to how much the contestant is in
control.
Score is 1-25 on both bucking animal and contestant.
If no qualified ride is made, contestant making the longest
ride is to be declared the winner of money, no points.
CALF RIDING
(9 years and under)
- Calf
will be ridden for 6 seconds
- Time
to start when animals inside front shoulder passes the plane of the chute
gate.
- Riding
is to be done with one or two hands with a loose rope, with or without
handhold.
- Contestant
must declare one or two hands.
- If
one hand is used, time will stop if contestant touches him/herself or
animal
with free hand
- If two
hands are used, rope must remain in both hands for full 6-seconds ride.
- Protective
helmet and mouthpiece are optional but strongly recommended.
SCORING
Mark the ride according to how much the contestant is in
control.
Score 1-25 on both bucking animal and contestant
If no qualified ride is made, contestant making the longest
ride is to be declared the winner of money, no points.
SHEEP RIDING
(7 years and under)
- Sheep
to be ridden for 4 seconds
- Contestant
must wear western attire, cowboy hat or helmet, long-sleeve shirt and
boots.
- Time
to start when animal inside front shoulder passes the plane of the chute
gate.
- One or
two hands may be used at any time during ride.
- Must
be in full western attire
- Contestant
may ride one handed with rope or two hands with or without rope.
Contestants using one hand with a rope will be scored higher than
contestants using two hands or no rope.
- Being
held on by anyone will result in a no time or no score.
- No
re-rides for falling, stopping or fouling the rider will be given once the
sheep has moved at least the length of its body.
SCORING
The ride will be scored according to how much the contestant
is in control.
Latch side judge (or back judge) will record ground time to be used in case of
not enough qualified scores in order to fill placing. Score 1-25 on both
bucking animal and contestant. If no qualified ride is made, contestant
making the longest ride to be declared the winner
POLE BENDING
- Starting
line will be subject to ground rules.
- The
pole-bending pattern is to be run around six poles
- Poles
shall be 21 feet apart
- Poles
shall be set on top of ground, five to seven feet in height.
- Poles
must be in straight line.
- The
horse’s nose will be timed as it crosses the starting line.
- Touching
poles is permitted by horse or contestant.
- A
horse may start either to the right or left of the first pole and then run
the remainder of the pattern accordingly.
- Knocking
over a pole is a five second penalty, per pole.
- Not
following the pole-bending pattern will receive a no time.
- If
horse re-crosses starting line at any time before the pattern is
completed, pattern will be considered broken and run will receive no time.
- If
automatic timer fails to record time, back-up stopwatch time will be used.
BARRELL RACING
- Arena
conditions and ground rules will determine starting line and distance between
barrels.
- The
horse’s nose will be timed as it crosses the starting line.
- The
contestant may start on either the right or left barrel.
- Touching
barrel is permitted by horse or contestant.
- Knocking
over the barrel is a 5-second penalty, per barrel.
- Not
following the cloverleaf pattern will receive a no time.
- If
horse re-crosses starting line at any time before the pattern is
completed, pattern will be considered broken and run will receive no time.
- If
automatic timer fails to record time, the bacl-up
stop watch time will be used.
GOAT TYING
- Starting
line will be 100 feet from stake.
- The
goat should be tied to a stake with a rope 10 feet in length.
- The
contestant must be mounted on a horse and must ride from the starting line
to the goat, dismount, throw the goat by hand, then cross and tie any
three legs tighter with a leather thong, piggin
string or rope, and stand clear of goat.
- Time
will start when the contestant crosses the starting line.
Time will stop when contestant signals the completion of the tie by throwing
his/her hands in the air.
- Legs
must remain crossed and secure for 6 seconds after completion of tie.
- The
timing of the tie will begin when the contestant stands clear of the goat.
- Contestant
will receive a no time for touching the goat or tie string after
completion of the tie.
- If
the contestant or horse runs over the goat or rope with horse while
mounted or un-mounted, they will get at 10 second penalty.
- Contestant
is still mounted until both feet are on the ground.
- To
qualify as a legal tie there will be one or more wraps and a half hitch or
knot.
- If
the goat is down when the contestant reaches it, goat must be raised high
enough to regain its feet and be re-thrown. If goat falls after
being touched by contestant, goat will be considered thrown.
ROPING
EVENTS
Lap and tap: No barrier to
be used, flagger to flag time when animal’s nose clears the gate.
- Animal
belongs to contestant when he/she calls for it, regardless of what
happens, with the following exceptions:
A. If the animal gets out of the
arena, flag will be dropped and the contestant gets the animal back lap and tap
with the time added which was taken when the animal left the arena plus any
barrier penalty.
B. In case of mechanical
failure.
C. In the opinion of the
line judge, contestant is fouled by the barrier, providing contestant declares
himself by pulling up.
- There
will be a ten second penalty assessed for breaking the barrier.
- No
re-run or re-ride will be given due to faulty or broken equipment
furnished by the contestant.
- Roping
box shall be part of the arena in the roping events. Should the
barrier break at any point other than the designated breaking point, the
decision is up to the barrier judge. If contestant obviously beats
the barrier, but the staples are pulled or barrier rope is broken and
string unbroken, barrier judge may asses a ten second penalty. Otherwise,
this will not be considered a broken barrier.
BREAKAWAY
- Time
line – 30 seconds.
- An
automatic barrier must be used.
- Horse
must clear box before a loop is thrown
- Time
to be taken between two flags
- A
working neck rope must be used. A rope keeper on tie down or
headstall must be used. Contestant must adjust rope and reins in a
manner that will prevent the horse from dragging calf.
- Two
loops will be permitted.
- If
roper intends to use two loops, he must carry two loops.
- No
loops can be rebuilt.
- If
second rope falls from saddle before it is used, it cannot be rebuilt.
- Any
catch is legal, catch-as-catch-can as long as the rope goes over the head.
- Roping
calf without releasing loop from hand will disqualify catch.
TIE-DOWN CALF ROPING
- Time
limit – 30 seconds.
- An
automatic barrier must be used.
- Horse
must clear box before a loop is thrown.
- Time
is to be taken between two flags.
- A
working neck rope must be used. A rope keeper or tie down or
headstall must be used. Contestant must adjust rope and reins in a
manner that will prevent the horse from dragging calf.
- Two
loops will be permitted.
- If
roper intends to use two loops, he must carry two loops.
- No
loops can be rebuilt.
- If
second rope falls from saddle before it is used, it cannot be
rebuilt.
- Contestant
must rope calf, dismount, go down rope and throw the calf by hand.
Cross and tie any three legs.
- Any
catch is legal, catch-as-catch-can.
- If
calf is down when roper reaches it, calf must be stood on at least three
feet (calf must be elevated high enough that he could regain his feet) and
calf must be re-thrown.
- If
roper’s hand is on calf when calf falls, calf is considered thrown by
hand.
- To
qualify as a legal tie, there shall be one or more wraps, and a half hitch
or hooey.
- Three
legs must stay crossed and tied for 6 seconds.
- A
six second time will start when roper has remounted and his horse has
taken one step forward.
- Roping
calf without releasing loop from hand will disqualify catch.
- Roper
will be flagged no time for touching calf, string or rope (before
remounting) after giving finish signal.
- When
roper gets on horse roper cannot drag calf at all.
TEAM ROPING
- Time
limit 45 seconds.
- Automatic
barrier must be used.
- Horse
must clear box before a loop is thrown.
- Time
will be taken between two flags.
- Header
will start behind barrier and must throw the first loop.
- Heeler
must start behind barrier line.
- Time
will be stopped when steer is roped, both horses facing steer in line with
ropes dallied and tight.
- Roping
steer without turning loose of the loop will be considered a no catch.
- Ropers
must be mounted when time is taken.
- Steer
must be standing up when time is taken.
- There
will be only 3 legal catches.
both
horns.
half
a head.
around
the neck.
- Hondo
over horn or figure eight anywhere on head is no time.
- Any
heel catch behind both shoulders is legal if rope goes up both heels.
- It
will be considered crossfire and flagged as a no time if heeler throws
rope before the steer is in tow by the header.
- If
the heeler ropes a front foot or feet in the heel loop as foul catch,
however, should the front foot or feet come out of the heel loop by the
time the field flag judge drops its flag, time will be counted.
- No
foul catches can be removed by hand.
- In
case the field flag judge flags out a time that still legally has one or
more loops coming the judge will give the same steer back lap and tap,
plus time already lapsed and any barrier penalty.
Saddle Bronc
- Horse
will be ridden 8 seconds.
- Time
to start when the animals inside front shoulder passes the plane of the
chute gate.
- Touching
animal with free hand will disqualify contestant.
- Flank
straps will be used.
- Contestant
must wear protective vest and mouthpiece.
- Riding
is done with halter, one rope rein and committee saddle.
- Standard
halter must be used unless both contestant and stock contractor make
agreement.
- Committee
saddle specifications: Three-quarter rigging, this is determined by
one-fourth the measurement from the center of the base of the horn to the
inside of the top of the cantle.
- Each
contestant is responsible for obtaining necessary rodeo equipment in order
to be ready to contest when called.
- Riding
rein and hand must be on same side.
- Horses
will be saddled in the chute.
- Rider
may cinch own saddle or examine same to determine if satisfactory.
Either stock contractor or contestant shall have the right to call the
judges to pass on whether or not horse is properly saddled and flanked to
buck its best.
- Middle
flank belongs to the bronc ride, but contractor
may have rider put flank behind curve of horses’ belly.
- To
qualify: rider must have spurs over the break of the shoulders and
touching horse when horse’s front feet hit the ground first just out of
the chute.
- One
arm must be free at all times.
- If in
the opinion of the judges, a saddle bronc
deliberately throws himself, the rider shall have
the choice of that horse again or he may have a horse drawn for him from
the re-ride horses.
- If
the contractor’s flank comes off or breaks during the ride, the rider may
take score or get a re-ride. If flank comes off the horse, rider may
have a re-ride, provided rider completes a qualified ride.
- Any
of the following offenses shall disqualify a rider: Being bucked
off; changing hands or rein; wrapping rein around hand; pulling leather;
losing stirrup; or touching animal or saddle or rein with free hand;
riding with locked rowels or rowels that will lock on spurs (the judges
will examine clothing, saddle rein, and spurs and exception will be made
if local rules make it necessary for the covering of spur rowels).
BAREBACK
- Horse
will be ridden 8 seconds.
- Time
to start when the animals inside front shoulder passes the plane of the
chute gate.
- Touching
animal with free hand will disqualify contestant.
- Flank
strap will be used.
- Contestant
must wear protective vest and mouthpiece.
- One
hand rigging is used. Riders may use their own rigging, if rigging
is not over ten inches in width with loose hand hold, and “D” ring is not
over six inches and not a freak.
- Contestants
must be able to freely insert a hand into and out of the handhold.
- No wedge, gimmicks or fingertucks
allowed.
- Judges
are permitted to inspect the riggings.
- Riders
who are knocked off at chute or when horse falls out of chute will be
entitled to a re-ride at discretion of judges.
- A
rider will be given a re-ride or he may take his score if the flank comes
off or breaks, provided the rider completed a qualified
ride. The matter of re-ride shall be decided by the
judge.
- If rigging
comes off horse without breaking, rider is disqualified.
- To
qualify, rider must have spurs over the break of the shoulders and
touching horse when horse’s front feet hit the ground first jump out of
the chute.
- Contestants
will have the right to call judges to pass on whether or not horse is
properly flanked and cinched.
- Any
of the following offenses will disqualify a rider: being bucked off;
riding with rowels too sharp in the opinion of the judges; touching animal
with free hand; riding with locked rowels. Judge may require rider
to take his hand out of the rigging after a horse is cinched. Stock
contractor may request judge to take such action
- There
will be no tape or any other adhesive material or substance other than dry
resin used on rigging or on rider’s glove, which will be plain glove with
no flaps, rolls, wedges, welds or gimmicks. Rider may have a single
layer of sheepskin or leather under handhold. Rider may not take any
kind of finger tuck or finger wrap. Violator shall be disqualified.
- Rigging
must lie flat on horse back while rigging is being cinched. Stock
contractor may call judge to pass on whether rigging is being set and/or
cinched in a day that might hurt horse’s back.
- No
fiberglass or metal will be used in riggings or hand holds. Only
leather or rawhide is allowed for hand holds. Flathead rivets are
allowed to secure handhold; only other metal allowed will be in the “D”
ring. All riggings must have enough sheepskin or sponge rubber or
one inch thick pad underneath to cover the bars. Judges shall
disqualify bareback rider, who has been advised he is next to go, if he is
not above the animal with his glove on when previous horse leaves the
arena. Cinches on bareback riggings shall be made of Mohair and
shall be at least five inches wide.
NOTE:
***** PRCA
rules used as basic outline when applicable****